NASCAR 26 Day-One Patch
iRacing Studios pushed a Day-One Patch for NASCAR 26 across Xbox, PlayStation, and Steam on September 15. Here’s what got fixed and what’s still on the list.
iRacing Studios pushed a Day-One Patch for NASCAR 26 across Xbox, PlayStation, and Steam on September 15. Here’s what got fixed and what’s still on the list.
NASCAR 26 pushed two more patches on September 16 and 17 — fixing multiplayer lobbies, adding steering wheel support, addressing Career Mode crashes, and more across all platforms.
For the first time in the franchise, NASCAR 26 AI drivers can retire mid-race. Here is what it actually means for race strategy and why an ever-changing field changes how you race.
iRacing Studios’ Director of Production Matt Lewis sat down with Traxion and shared five things the team wants to build into future NASCAR releases, from split-screen to terminal damage. Here is where the game stands and where it is headed.
iRacing Studios set July 29 as the date the official NASCAR 26 gameplay trailer drops and pre-orders open. Here is everything confirmed so far about features, editions, and the September 18 release.
PC players finally get their turn. NASCAR 25 hits Steam on November 11, a few weeks after the console launch.
The reviews are in. Here is how NASCAR 25 landed with critics and the NASCAR gaming community.
iRacing’s first standalone console game is finally here. Here is everything NASCAR 25 brings to PS5 and Xbox on launch day.
Good news for sim racers: MOZA Racing NASCAR 25 compatibility is officially confirmed. The company stated that all of its products, including the R5 and R3 bundles, will work perfectly with NASCAR 25 on PC Game Pass and Steam. Also see: ▶ Everything We Know About NASCAR 25 (So Far) ▶ NASCAR 25 PC Release…