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  • NASCAR 26 damage physics on display as Kyle Larson goes airborne at Naval Base Coronado in the Gold Edition gameplay trailer
    NASCAR 26 | News

    NASCAR 26 Damage: Why It’s Still the Hardest Problem

    ByNASGame Chief August 23, 2026August 8, 2026

    NASCAR 26 damage is still limited by the computational cost of soft-body physics on a 40-car console field. Lead developer Matt Lewis gave the most detailed explanation anyone on this franchise has offered.

    Read More NASCAR 26 Damage: Why It’s Still the Hardest ProblemContinue

  • NASCAR 26 aerial camera angle showing two Truck Series trucks racing at a short track with Firestone branding visible on the track overpass structure
    NASCAR 26 | News

    NASCAR 26 Career Mode: What’s New and What’s Still Coming

    ByNASGame Chief August 22, 2026August 8, 2026

    NASCAR 26 career mode adds custom car use in Championship Mode. Silly season, team ownership, and driver hiring are confirmed for the roadmap but not in this release.

    Read More NASCAR 26 Career Mode: What’s New and What’s Still ComingContinue

  • NASCAR 26 Dev Diary Ep. 02 featuring developers Mike Bergh and Steve Reis discussing NASCAR 26 controller settings and car handling
    NASCAR 26 | News

    NASCAR 26 Dev Diary Ep. 02: Controllers and Car Handling

    ByNASGame Chief August 21, 2026

    iRacing Studios developers Mike Bergh and Steve Reis walk through NASCAR 26 controller settings and car handling in the second developer diary, out today ahead of the September 18 launch.

    Read More NASCAR 26 Dev Diary Ep. 02: Controllers and Car HandlingContinue

  • NASCAR 26 nighttime victory burnout showing a red Cup Series car spinning tires near the start-finish line with star-decorated pit wall and crowd in the stands
    NASCAR 26 | News

    NASCAR 26 AI Improvements: Pit Logic and Driver Ratings

    ByNASGame Chief August 21, 2026August 8, 2026

    NASCAR 26 AI improvements fix the driver rating variance that made ARCA fields unrealistic and address pit road entry logic that gave AI an unfair edge.

    Read More NASCAR 26 AI Improvements: Pit Logic and Driver RatingsContinue

  • NASCAR 26 promotional screenshot showing a host presenting Daytona International Speedway in a Peak Performance garage studio setting with the NASCAR 26 logo
    NASCAR 26 | News

    NASCAR 26 Peak Performance Training Mode Explained

    ByNASGame Chief August 19, 2026August 8, 2026

    NASCAR 26 Peak Performance mode evaluates how you drive and recommends an AI difficulty level, solving the cold boot problem that has existed in NASCAR games for years.

    Read More NASCAR 26 Peak Performance Training Mode ExplainedContinue

  • NASCAR 26 developer diary key art from iRacing Studios
    NASCAR 26 | News

    NASCAR 26: The 5 Features Developers Are Still Working Toward

    ByNASGame Chief August 18, 2026August 17, 2026

    iRacing Studios’ Director of Production Matt Lewis sat down with Traxion and shared five things the team wants to build into future NASCAR releases, from split-screen to terminal damage. Here is where the game stands and where it is headed.

    Read More NASCAR 26: The 5 Features Developers Are Still Working TowardContinue

  • NASCAR 26 paint booth interface showing the layered livery editor with color panels and a full car preview
    NASCAR 26 | News

    NASCAR 26 Paint Booth: 50 Layers Per Panel Is a Big Deal

    ByNASGame Chief August 18, 2026August 8, 2026

    NASCAR 26 paint booth jumps from 7-8 layers per panel to 50, with left-right mirroring now supported. Here’s what that means for building custom paint schemes.

    Read More NASCAR 26 Paint Booth: 50 Layers Per Panel Is a Big DealContinue

  • NASCAR 26 graphics screenshot at Homestead-Miami Speedway with the NASCAR 26 logo overlaid on the race view
    NASCAR 26 | News

    NASCAR 26 Graphics Leap: What’s New and Different

    ByNASGame Chief August 17, 2026August 8, 2026

    NASCAR 26 graphics include volumetric clouds, dynamic lighting, motion blur, and a new particle system. Lead developer Matt Lewis called it his proudest achievement in the game.

    Read More NASCAR 26 Graphics Leap: What’s New and DifferentContinue

  • NASCAR 25 ARCA short track racing action at a flat oval
    NASCAR 26 | News

    NASCAR 26 Physics Overhaul: Tires, Braking, Dynamic Track

    ByNASGame Chief August 16, 2026August 8, 2026

    NASCAR 26 physics changes center on the tire model, making brake lockup easier to trigger and the car harder to drive overall. Dynamic track surface is also in for the first time.

    Read More NASCAR 26 Physics Overhaul: Tires, Braking, Dynamic TrackContinue

  • NASCAR 26 cockpit view at a road course showing Toyota Cup Series cars ahead with Kumo tire branding visible on the track surroundings
    NASCAR 26 | News

    NASCAR 26 Force Feedback: What Changed for Wheel Users

    ByNASGame Chief August 14, 2026August 8, 2026

    NASCAR 26 force feedback got a proper overhaul: adjustable centering spring, more hardware testing, and iRacing sim team input. Here’s what’s different from N25.

    Read More NASCAR 26 Force Feedback: What Changed for Wheel UsersContinue

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