NASCAR 25 October Pack: 70+ Schemes at Launch
The NASCAR 25 October Pack arrived the same day the game did, and it set the tone for how iRacing would support its first console title. Released on October 14, 2025, this first downloadable content pack added more than 70 paint schemes and over 30 firesuits across all four series. For players who wanted more cars to run right away, it was an easy sell.
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The headline was the sheer volume. Because the pack spread more than 30 real Cup Series cars from the 2025 season across the roster, players could suddenly race a field that looked far closer to a real Sunday broadcast. Xfinity, Truck, and ARCA schemes rounded out the set, so every series got fresh options.
Fan-favorite drivers led the way. The pack included schemes for Kyle Larson, Joey Logano, Chase Elliott, Denny Hamlin, and rising star Connor Zilisch, among many others. Because these are the cars people actually watch each week, seeing them in-game at launch mattered more than any raw number.
It also helped that the pack covered all four series. Previous NASCAR games often left the lower series thin on content, so bundling Xfinity, Truck, and ARCA schemes into the first pack signaled a broader commitment. Because ARCA was appearing in a standalone NASCAR title for the first time, giving it real schemes out of the gate was a meaningful nod to fans of the developmental series.
The October Pack was not just cosmetic, either. It handed career players a real boost, with an extra 1,000 Reputation Points, 10,000 Bonus Dollars for upgrades, and special VIP employees. As a result, buyers could accelerate their early career progress instead of grinding for it.
Access was flexible. The pack came bundled with the NASCAR 25 Gold Edition and the Season Pass, or players could buy it on its own for around $10.99. Because the Season Pass promised three packs with 230-plus schemes and firesuits in total, this was the first installment of a much larger content plan.
The pack also paired well with the game’s paint booth. While the booth let players build their own schemes from shapes and layers, not everyone wants to spend an hour designing a car. Therefore, a library of ready-made real-world schemes gave casual players instant authenticity without the work.
The timing was smart. Launching the pack on day one gave early adopters a reason to spend a little more while their excitement was highest. However, it also drew the usual debate about paid cosmetics, since some players felt real-car schemes should ship in the base game.
For most fans, though, the value was clear. If you race Career Mode or love running accurate fields online, the NASCAR 25 October Pack delivered a lot of content for the price. The firesuits were a nice touch too, since they let your driver match the car.
The NASCAR 25 October Pack was only the beginning. It established the pattern iRacing would follow through the fall and winter, with themed packs arriving roughly once a month. If you grabbed the Gold Edition or Season Pass, you already owned it, so there was no reason to wait to load those schemes into your garage.
